Technical Information
Developer: TechToons Ltd.
Publisher: Class6 Interactive
Release: 1996
Wesley was peacefully riding his bike when it started raining. To protect himself, he enters a mansion, but a crazy scientist appears and turns him into a monster.
Now, besides needing to escape the mansion, the boy must find a way to return to his normal form.
Creature Crunch is a retro point-and-click game that is completely nonsensical and received a Brazilian dub.
This game was released in Brazil as part of the “Super Games Folha” collection. This collection was sold in the early 2000s, at newsstands and was pretty popular back then.
My opinion is based on this version of the game.
Final Thoughts – Analyzing the Game as a Whole
Graphics and UI
The artwork is very cartoonish, with a simple style. Except for the scenery, there is no shading on characters or objects, but everything is very expressive.
Completely aligned with mid-1990s technology, the animation is well done and features exaggerated expressions.
Before starting the game, there is a “How to Play” option, but it simply doesn’t work! Haha. I believe this is probably a compatibility issue with Windows.
The game does not have a HUD. To access Wesley’s inventory (which is his underwear), you need to right-click on him. This isn’t very intuitive for players who aren’t used to point-and-click games. I think it would have been better to keep a button in the corner of the screen.
Soundtrack and Sound Effects
Unfortunately, the Brazilian version didn’t turn out very well, not because of the dubbing, which is actually quite funny! The problem is that the audio volume wasn’t properly calibrated.
As a result, there are low-pitched voices, high-pitched voices, and many instances where the character finishes speaking but continues moving their mouth. I believe the localization was done without taking the animation timing into account.
This doesn’t ruin the experience, but it does make it feel somewhat awkward.
Gameplay
Creature Crunch is one of the most absurd games I’ve ever played in my life!
The dialogue between characters and objects is completely satirical or pure nonsense (but still funny). Because of that, you’ll feel compelled to click on every object and scene.
When I played this game as a kid, I thought it was very difficult. I remember taking a long time to finish it, with my dad helping me solve some of the puzzles.
Replaying it now, I finished the game in approximately two hours and didn’t need a walkthrough.
The puzzles are quite easy, since the collected items can only be used to defeat the monsters in the mansion. Even if an item doesn’t seem to make sense, trial and error usually works.
Despite having Portuguese voice acting, some parts of the game still display English words. However, this doesn’t affect gameplay, even for players who don’t understand English.
Replayability and Game Retention
The game is short, and you probably won’t want to replay it anytime soon. Still, it’s worth experiencing for the funny situations and completely nonsensical dialogue. It’s a great game for a good laugh.
For me, the game has strong sentimental and nostalgic value, but I don’t think it will evoke the same feelings for someone playing it today.













