Kyle is Famous (PC)

Technical Information

Developer: John Szymanski
Publisher: John Szymanski
Release Date: November 18, 2019

Kyle is a famous guy who has a talk show… and is about to do the most important interview of his life.
A purely narrative (and also a text-based) game, in which you must choose Kyle’s actions during what is supposed to be an ordinary workday.

Gameplay footage from Kyle is Famous. Gameplay footage from Kyle is Famous. Gameplay footage from Kyle is Famous. Gameplay footage from Kyle is Famous. Gameplay footage from Kyle is Famous.

Final Thoughts – Analyzing the Game as a Whole

Graphics and UI

This is a game completely focused on text. There are no illustrations at all, nothing whatsoever. However, it has a very clean and pleasant aesthetic.
I honestly would have found it amazing if there were drawings to describe the scenes during the action choices, it would have made the game much more immersive and funny.

The game is visually very easy to understand.
There are some key actions that, when selected, are marked with an icon at the top of the screen. However, not all of the icons are simple to recognize.

Soundtrack and Sound Effects

There are very few moments when any sound or music plays.
Unfortunately, it leaves a lot to be desired in this regard.

Gameplay

The gameplay is perfect for a text-based game. The text is divided into segments, making the narrative very light, and your action/dialogue options are short.

Your objective in this game is to prepare for the most important day of your life, in which Kyle will give an interview.
You have 30 hours to prepare for this event, and with each action you choose, one hour is deducted from the timer. Several nonsensical and comedic situations happen, making the game very funny and completely unpredictable.

In about 5 to 8 minutes, you’ll definitely be able to reach one of the 21 endings. There are many crazy combinations, and each unlocked ending is displayed in the endings menu.
A super casual game that’s still very entertaining!

Replayability and Game Retention

You might not have the patience to discover all the endings, but you’ll certainly want to see what would have happened if you had taken a different approach. Because it’s a very short game, you’ll probably try other combinations right away.

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