Technical Information
Developer: Convict Games
Publisher: Convict Games
Release Date: August 9, 2024
My name is Nina Burn. And tomorrow I’ll be 27.
Burn is a visual novel with 16 endings in which you control Nina Burn, the world’s most famous pop star, and guide her musical career around the world.
Final Considerations – Analyzing the Game as a Whole
Graphics and UI
I really liked the art. It immediately caught my attention because the style is quite unique and deviates from the standard visual novel aesthetic (including many indie titles).
I think this style can attract attention (at least it did for me) and might stand out among players who aren’t big fans of narrative games.
This satanic alternative aura draws the player’s attention and makes them curious about what the game is about.
As you progress through the routes, new artwork is unlocked.
Soundtrack and Sound Effects
The music is quite different from what we usually hear in visual novels (especially Japanese ones). Some tracks have a dark synthwave vibe, while others have a sinister tone.
The dialogue is voiced, which adds a nice level of immersion. However, after playing for a while, I personally started to get annoyed with Nina’s voice.
She speaks with a tone that mixes boredom and disdain, which eventually created a certain antipathy in me.
Gameplay
You control a character somewhat reminiscent of Taylor Swift, but with a black-metal band-style logo who can eventually become a satanic creature with her own cult.
There are 16 endings to discover, some more surprising than others.
At first, I thought the choices would lead to specific endings, but the endings actually occur in a linear order and none of them are repeated.
It’s an extremely short game, and each run is divided into three acts. I expected the story to be deeper in terms of content and development, but unfortunately that isn’t the case.
I confess this ended up disappointing me a bit. :/
The game touches on themes related to mental health and personal sacrifices, in addition to supernatural elements.
It’s difficult to talk about these aspects without spoiling some of the choices.
Replayability and Game Retention
It’s an interesting experience, but I don’t think it’s for everyone because it’s very short and somewhat superficial.
If you enjoy narrative games, it’s worth giving it a chance. At worst, it’s a very brief adventure that won’t make you feel like you’ve wasted your time.













