Technical Information
Developer: Critique Gaming
Publisher: Mixtvision
Release Date: 2020
Despite not appearing to be so, this game is a visual novel, as it is entirely focused on story and dialogue.
Step into the shoes of a police officer, manage your assistants’ work, and interrogate suspects to dismantle a terrorist group called “The Liberation Front”.
Final Thoughts – Analyzing the Game as a Whole
Graphics and UI
The entire game is in black and white, but that didn’t bother me. This monochromatic approach adds a lot of seriousness and immersion to the story.
It’s clear that tracing was used for the illustrations (this is a technique that basically consists of drawing over a photo). The animations resemble stop motion and reminded me a lot of Hotel Dusk: Room 215.
I didn’t like how the scenery with buildings was drawn. I found it a bit strange, as the shading doesn’t seem to follow the same art style as the rest of the illustrations.
Basically, everything in this game is focused on text.
The menus are extremely straightforward, as is the entire UI.
Next to each action option, the game indicates which key (or joystick button) should be pressed to confirm.
Soundtrack and Sound Effects
The game suggests using headphones for a better experience. I didn’t use them and still enjoyed the ambient music and atmosphere.
I think it would have been great to have voice acting for the characters! However, its absence doesn’t hinder the experience, in fact, it arguably makes everything even better! 🙂
Gameplay
When starting the game, you can choose the difficulty level. Challenge mode lives up to its name and requires you to use all your intelligence and deduction skills to extract confessions. In narrative mode, the difficulty is reduced, allowing the player to focus mainly on the story.
I completed the game in challenge mode because I really enjoy crime investigation games and wanted to feel challenged.
The gameplay isn’t linear at all… believe me, it’s much harder than it seems.
You’ll interrogate suspects and need to extract confessions from them, however, some of them are innocent.
In addition to questioning, you can also resort to force to speed up certain confessions… but don’t abuse it, as suspects may die during interrogation or even leak information to the press — just like the police do! hahaha
Due to the high difficulty level, I got stuck in a few chapters and had to use a walkthrough at those points. What’s most interesting is that there are different ways to solve cases, and a walkthrough may not be able to replicate your exact progress. When that happens, you’ll really have to rack your brain to move forward.
At the end of each chapter, you’re responsible for delegating tasks to your assistants, writing reports, and sometimes giving interviews to the press. Every decision can lead to positive or negative consequences, which is another reason why a walkthrough won’t always help.
The game offers multiple save slots and also allows you to restart chapters you’ve already completed in order to change their outcomes.
I loved the game, the overall experience is excellent. Everything is well structured, and there are strong political undertones throughout the narrative.
That said, I don’t think this is a game that will appeal to everyone. It’s clearly aimed at players who enjoy thinking deeply and focusing heavily on story.
Replayability and Game Retention
After completing the game, you can start over from scratch at a different difficulty level and make different choices throughout gameplay.
You can also replay the game to unlock achievements.
It’s a very interesting experience, and I think it’s absolutely worth revisiting, especially once you’ve forgotten most of your previous decisions.













