Technical Information
Developer: Mens Sana Interactive
Publisher: Mens Sana Interactive
Release Date: February 14, 2020
A jigsaw game in which each illustration shows how Buddy (the cat) and his parents met.
Final Thoughts – Analyzing the Game as a Whole
Graphics and UI
The illustrations are very cute! I liked the style, but I liked the crayon wax texture used in the coloring even more.
When you finish assembling the jigsaw, a simple animation is displayed.
It’s a very simple game with an intuitive interface.
After doing each jigsaw, a quote from a TV series is displayed.
For me (since I’m not really into TV shows), this didn’t have much appeal, but I believe that for those who enjoy watching them, it might bring back good memories.
Soundtrack and Sound Effects
The game doesn’t have many sound effects or much music, but honestly, I didn’t see that as a problem.
There is only one background track — very calm and relaxing — and it’s long enough to loop perfectly without becoming annoying.
The background music is quite pleasant, you’ll be playing and won’t even notice time passing.
You can adjust the volume of the sound effects and music in the settings menu.
Gameplay
The difficulty levels range from 135 pieces to 735 pieces.
It’s a very relaxing game that requires concentration but doesn’t demand much strategic thinking. It’s mostly about being patient.
I finished all the 135-piece puzzles in about two hours.
You can preview the full illustration while positioning the pieces, which helps you determine whether you’re placing them in the right area. You can also shuffle the pieces. That option doesn’t make much difference with 135 pieces, but at higher difficulty levels, it becomes quite useful when trying to find specific sections of the image.
Replayability and Game Retention
I liked the game.
It’s great for those moments when you want to keep yourself occupied but aren’t in the mood for something more intense.
All puzzles at every difficulty level have achievements. For those who enjoy completing everything, it’s a great option.
It would be interesting if there were a time attack mode, not only to track your best time, but also to challenge players to finish a puzzle within a set limit. Modes like this could help increase retention and replay value.













